Place the body
Drag visual handles to set the stance, balance, and line of action.
Browser-based 3D pose editor
Set a precise character pose with editable 3D controls. Save it as a drawing reference or carry the same body direction into an AI image.
Open the pose editorPose editing is free. AI image generation uses credits.

The full bone editor opens on a larger canvas for precise pointer and keyboard control.
What you can control
Build the silhouette directly on a rig. The editor exposes the controls artists need without pretending to be a full 3D modelling suite.
Drag visual handles to set the stance, balance, and line of action.
Search the skeleton and create a position or rotation control where you need it.
Add a second rig to check contact, distance, and eyelines.
Undo experiments, then save or copy the viewport for your drawing workflow.
Pose-to-image evidence
The editable rig establishes body direction. A character reference and image model can then turn that structure into finished art.


Start with XBot or YBot and add another character only when the scene needs one.
Move or rotate handles, search bones, and use undo while refining the silhouette.
Copy the viewport for drawing, save it, or continue into character generation.
An AI pose generator helps you change body position, camera-ready stance, and pose direction from an existing photo or character image without manually redrawing the figure.
Yes. The workflow is designed to explore multiple body poses from one starting image, so you can compare pose options before generating the final result.
Yes. You can use AI pose control to prepare more natural upper-body and full-body compositions for portraits, headshots, profile images, and social visuals.
Yes. The workflow is built for full-body pose planning and dynamic body direction rather than only minor static image edits.
Yes. AI Pose Generator runs online in your browser, so you can edit pose references and generate results without installing extra desktop tools.
The editing workflow lives in AI Pose Studio. This page explains the workflow and links you directly into the tool.
Open the editor, shape the rig, and keep the result.