Turn Flat Art Into Animation-Ready Layers
A finished character image looks done, but it is hard to animate until hair, face, clothing, limbs, props, and background are separated. Upload one image and see the before/after jump from flat art to usable layer assets.


One uploaded character becomes visible production parts for motion, game sprites, and edits.
Separate one image into editable layer assets
Start with the loaded sample or upload your own character, prop, product shot, or illustration. Quick Mode creates a practical asset sheet first; PRO exports separate layer files.
Run the sample or replace it with your image.
Quick mode gives one clean sheet first.
Download the result from the preview.


Source
Pronto
Mode
Quick Mode
Resultado
Pending

Sample is ready
Quick Mode creates one asset sheet.
Asset Sheet Preview
Ready to generate


Demo image is loaded
Create the first result, then replace the image when you're ready.
Pain scenarios
Where Creators Get Stuck With One Flat Image
The goal is not just splitting layers. It is removing the production block that prevents a finished image from becoming motion, game assets, or editable creative.
Animation rigging starts with masking instead of motion
A polished character illustration arrives as one PNG. Hair, face, coat, hands, and props are all glued together, so the animator spends the first session cutting pieces instead of testing movement.
Fix: Quick Mode creates a parts sheet for review; PRO Mode can extract separate assets when the shot needs deeper editing.
Game sprites cannot be reused from finished concept art
An indie team has a great character or prop concept, but UI icons, inventory art, sprite references, and outfit variants all require separate parts.
Fix: Split the image into visible components so artists can reuse clothing, accessories, weapons, bags, and character parts faster.
Motion comics need depth, but the page is still flat
A manga or comic frame needs subtle camera movement, foreground/background separation, and character motion, yet the source image has no editable depth.
Fix: Use separated parts as a starting point for layered motion, motion comics, and parallax video scenes.
Client revisions touch one detail, but every part is connected
A product shot, mascot, or character needs a color, accessory, or pose adjustment after approval. Without layers, every small revision risks damaging the full artwork.
Fix: Work from split assets so teams can isolate the part, edit it, and keep the rest of the visual direction intact.
The Real Bottleneck Is Asset Prep, Not Drawing
A flat image cannot move, rig, or ship until the parts are separated
Layer splitting is where many animation and game ideas stall. The artwork is already good, but every blink, parallax move, prop edit, or sprite pass needs usable pieces before production can begin.
Manual Masks Eat the Schedule
Selection tools, lasso cleanup, redraw fixes, and transparent edges can take hours before the first useful motion test.
Motion Work Starts Too Late
Animators, Live2D artists, and video editors cannot test movement while the character is still locked inside one flat bitmap.
Small Edits Become Full Repaints
Changing a sleeve, prop, face detail, or background means touching the whole image when parts are not isolated.
Use AI to Move From Flat Artwork to Production Assets
Two workflows for different levels of control
AI Layer Splitter starts from the image you already have and prepares usable visual assets. Choose the faster sheet workflow when you need a clear before/after result, or use PRO when you need separate layer images for editing and compositing.
Quick Mode
Generate one organized asset sheet from the uploaded image. Best for planning, animation references, character parts, and game art handoff.
PRO Mode
Use the current advanced splitter to extract multiple individual layer images for more detailed editing and compositing.
Style-Aware Splitting
Preserve the original illustration style while separating visible parts such as hair, eyes, clothing, hands, props, and accessories.
How to Split Image Assets
Upload once, compare the before/after output, then export the level of control your workflow needs.
Upload Your Image
Start with a character, prop, object, illustration, or game asset image.
Choose Quick or PRO
Quick Mode creates one split asset sheet. PRO Mode extracts separate layer images.
Download the Assets
Use the output for animation blocking, sprite prep, compositing, editing, or game development.
Image to Usable Asset Parts
Advanced capabilities for precise layer separation
Animation Ready
Use split parts for talking character edits, rig planning, motion tests, parallax moves, or simple 2D animation.
Game Asset Creation
Break complex character art into pieces that are easier to turn into sprites, UI props, inventory art, or reusable game assets.
Why Split Images with AI
A faster way to turn finished art into practical production assets.
Precise Separation
AI detects visible image components and prepares clean parts for downstream use.
Time Saving
Skip tedious masking and get usable split assets in minutes instead of spending hours cutting by hand.
Flexible Editing
Edit parts separately, replace details, recolor clothing, or recombine assets for new compositions.
Game Asset Creation
Create character, prop, and sprite references from complex images for game production.
Animation Ready
Prepare visual parts for animation blocking, rig planning, parallax motion, and talking character workflows.
High-Quality Outputs
Use the generated sheet or separated outputs as clean production references for commercial creative work.
Streamlined Workflow
Move from image upload to usable assets without switching between multiple masking tools.
Background Removal
Separate foreground subjects from backgrounds without complex green screens or manual cleanup.
Creative Freedom
Mix and match split parts from different images to explore new costumes, props, and compositions.
Before and After: Flat Image to Split Layer Assets
The proof is visual: the original image shows the production bottleneck, while the output reveals the pieces creators can animate, edit, or hand off.
Effect comparison video
Generated with LlamaGen's Google video buffer workflow to show how a flat character image becomes separated production assets.


Sci-Fi Courier Character
Quick Mode converts a single character illustration into a parts sheet for animation and game asset planning.
The full character is locked in one image, so motion tests and sprite planning cannot start cleanly.
Hair, face, outfit, bag, limbs, footwear, and accessories become visible production parts.


Fantasy Alchemist Character
The output keeps the original art direction while exposing the pieces that animators and game artists need.
A polished fantasy character is hard to rig, recolor, or revise when props and costume details are fused together.
Hat, hair, face, outfit, boots, bag, and props are separated into a readable asset sheet.
AI Layer Splitter vs Manual Layer Prep
The ranking opportunity is the workflow pain: creators want the fastest path from flat image to usable production parts.
| Production Need | LlamaGen AI Layer Splitter | Manual Masking Workflow |
|---|---|---|
| First usable result | Upload one image and generate a visible split asset sheet. | Open an editor, select parts, mask edges, clean transparency, and organize files. |
| Animation planning | See hair, face, outfit, limbs, props, and accessories as separate production references. | Animators wait while the source art is manually prepared. |
| Revision speed | Isolate the part you want to edit, repaint, recolor, replace, or animate. | Small changes can require repainting and rechecking the full image. |
| Advanced control | Use Quick Mode for the sheet or PRO Mode for separate downloadable layer outputs. | Possible, but depends on manual design skill and cleanup time. |
Escolha o plano ideal para você
Aproveite a criatividade de IA de alta qualidade através de planos de assinatura flexíveis.
Plano Padrão -20%
Mais créditos levam a mais opções de criação
15000 créditos renovam mensalmente
Modo de página única/múltipla
Legendagem Automática
10 Personagens de Quadrinhos Personalizados
Uso ilimitado do GPT-4o
Geração Rápida
Modelos avançados de imagens de IA
Saída de narrativa estável
Crie até 20 painéis por prompt
Plano Pro -20%
Gerações infinitas para ideias ilimitadas
45000 créditos renovam mensalmente
Tudo no PADRÃO
Consistência de Personagem
Quadrinho para Vídeo
Criação de personagens ilimitada
Geração Mais Rápida
Termos comerciais gerais
Modelos Ilimitados
Nano Banana/FLUX/CyaniModel
Acesso antecipado a recursos avançados de IA
Crie até 40 painéis por prompt
Plano Ilimitado -40%
Rápido, para uso comercial, e com acesso exclusivo
135000 créditos renovam mensalmente
Tudo no PRO
Projetos ilimitados
Consistência de Personagem
Personagens ilimitados em seus quadrinhos
Geração de Vídeo Mais Rápida
Pacote Global de Idiomas
Termos comerciais gerais
Gerente de Conta
Acesso à galeria de membros
Nano Banana/FLUX/CyaniModel
Crie até 64 painéis por prompt
Plano Ilimitado de Produção -40%
Para criadores profissionais. Ideal para quadrinhos, animações, filmes e séries.
270000 créditos renovados mensalmente
Tudo no ILIMITADO
Projetos ilimitados
Comprimento de história ilimitado
Consistência de Personagem
Personagens ilimitados em seus quadrinhos
Geração de Vídeo Mais Rápida
Pacote Global de Idiomas
Termos comerciais gerais
Gerente de Conta
Obra-prima Nano Banana PRO
Crie até 64 painéis por prompt
Pacote de Créditos

6000
7,500créditos+25.00%

12000
20,000créditos+66.67%

30000
50,000créditos+66.67%
Plano de Equipe
Uma experiência premium, feita para equipes.
- Créditos agrupados para toda a equipe
- Espaço de trabalho colaborativo compartilhado
- Migração de ativos sem interrupções
- Gestão e permissões da equipe
- Suporte prioritário ao cliente
Common Questions About AI Layer Splitting
What is AI layer splitting?
AI layer splitting uses image models to separate a flat image into usable visual parts, such as character components, props, foreground subjects, backgrounds, or animation assets.
How do I split images into layers with AI?
Upload an image, choose Quick Mode or PRO Mode, generate the result, then download the asset sheet or separated layer outputs.
What is Quick Mode?
Quick Mode creates one organized asset sheet from the uploaded image. It is designed for users who want a direct, easy-to-understand output.
What is PRO Mode?
PRO Mode keeps the advanced workflow that extracts multiple individual layer images for users who need more editing control.
Can I use AI split layers for animation?
Yes. The outputs are useful for animation blocking, Live2D planning, parallax effects, talking character edits, and game asset preparation.
Do I need design skills to use it?
No. Quick Mode is built for simple upload-and-generate use. PRO Mode is available when you want more control over separate outputs.
What image types work best?
Clear character, prop, object, and illustration images work best, especially when major parts are visible and not heavily hidden behind other elements.
Can I edit the AI-split layers?
Yes. You can use the output as a reference sheet or download separated results in PRO Mode for editing, compositing, and repainting.
Can I use the results commercially?
You can use generated outputs according to your LlamaGen plan and our terms. Make sure the source image rights also allow your intended use.
What are the limitations?
Very small details, heavy occlusion, complex transparency, and overlapping parts may need manual cleanup or a second generation.
Creator Feedback
Designed for artists, animators, and game developers who need faster asset prep.
Mika
2D Animator
"Quick Mode gives me a clean parts sheet before I decide whether a character is worth rigging."
Jon
Indie Game Developer
"I use it to turn concept art into practical sprite and prop references without spending the morning on masks."
