Motion layer
More than a video prompt
Animation API keeps action, pose sequence, timing, easing, camera movement, and transition notes as structured fields instead of hiding them inside one long prompt.
Animation API for teams turning characters, scenes, and storyboards into structured motion plans, keyframes, timing, transitions, and animation-ready outputs.
Animation API for motion systems
A storyboard tells the team what happens shot by shot. Animation API defines how it moves, how long it takes, where the camera travels, and what downstream video systems should preserve.
Frame layer
Animation API for motion systems
Core output
Animation-ready motion object
Best fit
Storyboard to animatic + Character animation
Why Animation API is the motion layer
General video prompts are hard to control. Production teams need structured motion, timing, and continuity that can connect characters, scenes, and storyboards to animation systems.
Motion layer
Animation API keeps action, pose sequence, timing, easing, camera movement, and transition notes as structured fields instead of hiding them inside one long prompt.
Continuity
The API can reference Character API, Scene API, and Storyboard API records so motion stays attached to the same cast, location, emotion, and shot order.
Production control
Teams can review motion plans, adjust timing, and hand off animation-ready data before spending generation credits on long video outputs.
Schema direction
The API is designed around motion instructions that image, animatic, and video systems can consume consistently.
Connect character records, scene fields, and storyboard shots so the animation starts from known context.
Define action, pose sequence, timing, easing, camera movement, and transition intent as editable data.
Send the motion plan into animatic, frame generation, video generation, or downstream production systems.
Workflow
motion
Movement description, animation style, energy level, physical constraints, and acting notes for the character or object.
poses
Start pose, anticipation pose, impact pose, hold frames, emotional beats, and frame sequence requirements.
timing
Shot duration, pacing, acceleration, slow-in and slow-out, loop rules, and rhythm notes.
camera
Pan, dolly, zoom, rack focus, cut, dissolve, match action, and continuity between storyboard shots.
Where it matters
If a scene needs to move consistently across revisions, it should be represented as structured animation data.
Turn shot plans into timing-aware animatics before generating final video.
Keep motion attached to a known character profile so actions preserve identity, outfit, and expression.
Give campaign teams repeatable motion language for product explainers, mascots, and social clips.
Generate pose sequences, motion references, cutscenes, and NPC animation briefs from structured data.
API stack
01
The IP asset layer: characters, voice, appearance, relationships, and continuity.
Open API page02
The visual language layer: camera, lighting, emotion, location, and staging.
Open API page03
The bridge layer: sequence shots from LLM output into image and video production.
Open API pageStoryboard API plans the sequence of shots. Animation API defines how each shot moves: poses, timing, camera motion, easing, and transitions.
Yes. The goal is to animate known character records so identity, outfit, expression, and acting style remain connected to the motion plan.
A video prompt is difficult to edit and reuse. Structured animation data lets teams review, revise, and hand off motion before rendering expensive video outputs.
Early access
Join the waitlist if your product needs controllable motion, animation-ready prompts, pose sequences, or a bridge from storyboards into video generation.
US$9免費兩個月
按年計費 US$90
Everything in Free, plus
US$30免費兩個月
按年計費 US$300
Everything in Starter, plus
US$100免費兩個月
按年計費 US$1,000
Everything in Creator, plus
US$400免費兩個月
按年計費 US$4,000
Everything in Pro, plus
Everything in Scale, plus
| 特性 | 免費 US$0/mo | 入門 US$108/year US$90/year | 創作者 US$360/year US$300/year | 專業版 US$1,200/year US$1,000/year | Scale US$4,800/year US$4,000/year |
|---|---|---|---|---|---|
| 積分 | 600 積分 | 免費版中的所有內容 | 免費版中的所有內容 | 包含免費版與創作者版的所有內容 | 包含免費版、創作者版、專業版的所有內容 |
| 漫畫生成 | - | 每月 4,500 積分 | 每月 15,000 積分 | 每月 50,000 積分 | 每月 200,000 積分 |
| 並行執行數 | 1 | 1 | 2 | 4 | 10 |
| 角色上傳 | - | - | 最多 3 個角色 | 最多 3 個角色 | 不限角色數 |
| 風格選項 | - | 只使用自訂風格 | 部分預設風格+自訂風格 | 500+ 預設風格 | 500+ 預設風格 |
| 進階輸入(影片/文件) | - | - | - | ||
| 漫畫品質 | 標準 | 高 | 高 | 高 | 超高 |
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