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Scenes, beats, props, and locations

Turn a draft into a production-ready story map.

Organize the pieces that make a scene playable and visual: dramatic beats, recurring locations, hero props, character presence, and the continuity notes that connect one moment to the next.

Scene breakdownBeat planningProduction context

Opens the LlamaGen storyboard project workspace.

A cinematic preproduction table connecting scene cards, dramatic beats, a damaged map prop, and miniature train locations

Northline / visual direction

One story world, carried from screenplay to production.

A cinematic preproduction table connecting scene cards, dramatic beats, a damaged map prop, and miniature train locations
Story unit
Scenes + beats
Continuity
Props + locations
Handoff
Shot-ready context

Plan what the scene needs

Turn story beats, props, and locations into a shootable scene plan.

Identify the scene's turning point, the objects that matter, the physical space, and the characters who change it. Use that shared context to create a clearer brief for writing, shot planning, and storyboarding.

Scene cards with purpose

Summarize goal, conflict, turn, cast, location, and the visual question each scene must answer.

Beat-level pacing

Separate setup, escalation, reversal, reaction, and decision so shots follow dramatic rhythm—not arbitrary image count.

Props and locations with continuity

Track hero objects, environmental rules, time of day, damage, wardrobe state, and other details that persist between frames.

A cinematic sequence map connecting scene cards, locations, props, and turning points
Worked exampleExample: A three-scene train sequence tracks the false map, the station location, and the irreversible decision as connected production anchors.

Worked example · A practical scene brief

Plan only the details that change a creative decision.

The goal is not to turn a screenplay into a database. It is to make the story's physical and dramatic logic available when you need to generate a frame or discuss a shot.

  • Separate story beats from shot count
  • Mark props that carry plot or emotion
  • Track location state across the sequence

The workflow

Break down the story before generating images

A small amount of structured planning produces a much stronger visual sequence.

01

Find the scene turn

State what changes by the end of the scene and which character action causes that change.

02

Collect production anchors

List cast, location, time, props, wardrobe, atmosphere, and continuity inherited from the previous scene.

03

Translate beats into shots

Choose coverage that reveals information, emotion, and spatial change in the right order.

FAQ

Practical answers for the next draft.

What is the difference between a scene and a beat?+

A scene is a continuous unit of action in a place and time. A beat is a smaller change in tactic, information, emotion, or value inside that scene.

Which props should be tracked?+

Track props that affect plot, performance, continuity, safety, visual identity, or later setup and payoff. Background clutter usually does not need the same attention.

Why define locations before storyboarding?+

Location rules shape blocking, camera placement, light, entrances, exits, and continuity. A clear location brief keeps frames spatially coherent.

Create your first screenplay today.

Write or import a scene, shape its structure, and turn the screenplay into a storyboard you can refine, share, present, and export.