Illustrated 16 by 12 tile map with a water edge, a crossing path, grass, trees, rocks and flowers alongside a six-tile palette.
Constructed map example: 16 × 12 cells at 24 pixels per tile correspond to a 384 × 288 PNG. It illustrates map structure rather than a generated tileset.
DIRECT ANSWER

Is the pixel art map maker free?

Yes. The browser grid, terrain palette, and PNG export are free. Custom tiles and engine map data stay on the Studio roadmap.

LIVE WORKSPACE

Work locally. Export cleanly.

This utility runs in your browser. Your files stay on your device and no generation credits are used.

Tile palette01
Runs locally0 credits
IN THE GAME

See the assets as a game.

Explore gameplay, handheld use, and coordinated designs. These AI-generated concepts illustrate visual possibilities; review your own assets and engine imports before shipping.

AI-generated pixel RPG town concept showing connected paths, houses, a river, and villagers beside matching terrain, building, and prop designs.

From a matching set to a complete town

Review how terrain, buildings, and props work together as an inhabited level.

Pixel-art RPG gameplay concept with a character exploring a forest, paths, props, and a compact game HUD.

A character inside a living RPG world

Judge the character silhouette, terrain scale, and interface together at gameplay size.

Science-fiction pixel-game level concept with a player character, futuristic architecture, interface, and contrasting environmental lighting.

A different world, a consistent design

Explore a different genre while keeping character proportions, lighting, and interface language coherent.

A practical example

Block out a route across a small map

Use a concrete input, inspect the output, and check the current limits before choosing your next step.

Illustrated 16 by 12 tile map with a water edge, a crossing path, grass, trees, rocks and flowers alongside a six-tile palette.
Constructed map example: 16 × 12 cells at 24 pixels per tile correspond to a 384 × 288 PNG. It illustrates map structure rather than a generated tileset.

Example input

Start with the built-in 16 × 12 grid. Choose grass, water, path, tree, rock, or flower from the tile palette.

What to check

  1. Paint a water edge on the left, then draw a path from one side of the grid to the other.
  2. Place trees or rocks beside the route and leave enough space to show where the player should travel.
  3. Export the PNG and compare the route with the gameplay layout you need.

Expected output

The free canvas exports a 384 × 288 PNG: 16 × 12 cells with 24 pixels per cell.

Current limits

This canvas exports a flat image, not collision, object layers, Tiled map data, or engine scene files. Custom tiles and persistent multi-map projects are not provided by this free canvas.

Official workflow references

Check the engine or editor documentation when preparing your own import. These sources describe file and playback behavior, not an endorsement of PixelBox.

Publisher and support

Content updated:

Published and maintained by LlamaGen. This page describes current PixelBox controls and export formats. Contact the team about incorrect information or an export problem.

01 / WHY IT WORKS

Made for production, not just previews.

01

Fast blocking

Paint terrain, paths, water, trees, and landmarks on a readable grid.

02

No install

Start designing a map immediately in the browser.

03

PNG planning reference

Export the 16×12 layout as a 384×288 PNG reference for rebuilding your level in a game engine.

02 / WORKFLOW

From source to clearly labeled output.

STEP 01

Choose a tile

Select grass, water, path, tree, rock, or flowers.

STEP 02

Paint the grid

Click or drag across the map to block out the scene.

STEP 03

Export the map

Download the current layout as a PNG planning reference.

03 / FAQ

Clear terms before you build.

Is the map maker free?

Yes. The basic browser map canvas is free and does not require an account.

Can I use my own tiles?

This canvas uses the built-in tile palette. Custom tile uploads and saved multi-map projects are not available here yet.

Does it export engine data?

The map maker exports a PNG reference, not an editable engine map. Tiled, Godot, and Unity map-data exports are not available yet.

NEXT IN THE PIPELINE

Keep building the same world.

Continue with a tool that fits your next step: prepare a reference, review animation frames, or package an atlas for your game engine.