A 128 by 64 sprite sheet divided into eight 32 by 32 frames, with an enlarged character showing crisp nearest-neighbor pixel edges.
Constructed utility example: a 4-column, 2-row sheet becomes eight 32 × 32 frames. Integer scaling enlarges pixel blocks without smoothing.
DIRECT ANSWER

How does the palette generator pick colors?

It samples the image locally, groups nearby RGB values, and ranks the most frequent buckets so you can lock a production palette.

LIVE WORKSPACE

Work locally. Export cleanly.

This utility runs in your browser. Your files stay on your device and no generation credits are used.

Source & settings01
Private local processing0 credits
Choose an image to begin

The utility runs locally. Your artwork is not uploaded and no credits are used.

IN THE GAME

See the assets as a game.

Explore gameplay, handheld use, and coordinated designs. These AI-generated concepts illustrate visual possibilities; review your own assets and engine imports before shipping.

AI-generated triptych of pixel-game concepts: a gardener in a cozy village, an armored courier in a castle platformer, and a robot exploring a science-fiction level.

Three characters, three game worlds

Compare different character designs inside the game worlds they are designed for.

Cozy isometric pixel town gameplay concept with connected paths, buildings, terrain, and a player character.

Terrain that becomes a place to explore

See how paths, tile boundaries, buildings, and props form one readable game environment.

Science-fiction pixel-game level concept with a player character, futuristic architecture, interface, and contrasting environmental lighting.

A different world, a consistent design

Explore a different genre while keeping character proportions, lighting, and interface language coherent.

A practical example

Extract a small palette from the demo

Use a concrete input, inspect the output, and check the current limits before choosing your next step.

A 128 by 64 sprite sheet divided into eight 32 by 32 frames, with an enlarged character showing crisp nearest-neighbor pixel edges.
Constructed utility example: a 4-column, 2-row sheet becomes eight 32 × 32 frames. Integer scaling enlarges pixel blocks without smoothing.

Example input

Use the transparent demo sheet and select an eight-color palette target.

What to check

  1. Choose the demo PNG, then select the palette size.
  2. Compare the extracted swatches with the character's cloak, skin, outline, boots, and satchel.
  3. Copy useful HEX values or download the palette strip, then check those colors against your game's backgrounds.

Expected output

A list of frequently sampled RGB color buckets and a PNG swatch strip. Fewer swatches can appear when the source contains fewer sampled color groups.

Current limits

The browser samples a 96 × 96 version and rounds RGB values into buckets. Returned swatches approximate dominant colors; they are not an exact inventory of every original pixel color.

Official workflow references

Check the engine or editor documentation when preparing your own import. These sources describe file and playback behavior, not an endorsement of PixelBox.

Publisher and support

Content updated:

Published and maintained by LlamaGen. This page describes current PixelBox controls and export formats. Contact the team about incorrect information or an export problem.

01 / WHY IT WORKS

Made for production, not just previews.

01

Dominant colors

Cluster the image into a concise, production-friendly palette.

02

Useful formats

Copy HEX values or export a portable palette strip.

03

Reusable color reference

Keep the HEX values or exported strip beside your art as a reference for later edits and generation prompts.

02 / WORKFLOW

From source to clearly labeled output.

STEP 01

Choose a reference

Upload a screenshot, mood board, sprite, or illustration.

STEP 02

Set the limit

Choose how many dominant colors the final palette should contain.

STEP 03

Copy or export

Copy individual HEX values or download the full strip.

03 / FAQ

Clear terms before you build.

How are colors selected?

The browser samples the image, groups nearby RGB values, and ranks the most frequent color buckets.

Is the original image uploaded?

No. Palette extraction happens locally in your browser.

Can I use the palette for AI generations?

You can copy the HEX values into a prompt or use the downloaded strip as a reference. This utility does not save a project Style Lock or enforce exact colors in AI output.

NEXT IN THE PIPELINE

Keep building the same world.

Continue with a tool that fits your next step: prepare a reference, review animation frames, or package an atlas for your game engine.